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[Prophet] 

First mention (by name): Interlude – The Call 
Total mentions
27 mentions
First mentioned in chapter
Last mentioned in chapter

Mentions

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Chapter
Text
Interlude – The Call  [Prophet] – Do not take the Lord’s Name in vain.
Interlude – The Call  [Prophet] – Pray for Salvation and His Hand shall shelter you.
Interlude – The Call  [Prophet] – All those who pray shall be Saved by the Lord our God.
Interlude – The Call  [Prophet] – The only Truth is the will of God, not baser delights.
Interlude – The Call  [Prophet] – Before I heard the Voice and was Reborn I watched movies such as The Ten Commandments. Is that what you wish to know?
8.57 H  “I hear his voice. As He is my witness. I will go alone and smite them if I must and answer to the [Prophet] alone.”
8.57 H  “We are only one group. We were founded around the [Prophet]. We are the People of Zeikhal, who can survive even in the great desert because we want not for water or mana.”
8.58 PFH  “That was—what was that? That was no Skill. Not even the [Prophet]…”
10.32 (Pt. 1)  “Because Pawn wants to see Erin Solstice more than I, Mrsha. He scares me. He is over Level 60; a [Prophet]. That already makes him one of the most powerful beings in the world, but his Painted Antinium are the dominant power among the Antinium people. The Hives do not go to war anymore. His crusaders do. They have beaten even Rhir’s armies in battle. If he finds a way to Erin Solstice, I fear what he will do.”
10.32 (Pt. 1)  Pawn, the Bishop of the Painted Antinium, [Prophet] and preacher of the faith of the Immortal Sky, the teachings, life, death, and eventual rebirth of Erin Solstice, stood in the holiest of places for his people.
10.32 (Pt. 1)  His antennae suddenly flicked, and the [Prophet] thought quietly. Yes, he might be the leader of the faithful, but he had not survived these ten years by being the simple man of faith many took him to be.
10.32 (Pt. 2)  The [Prophet] stood over the Witch of Sorrows and seemed impressed she wasn’t dead. He glanced at Mrsha, confused more than anything, as he put a foot on her back.
10.32 (Pt. 2)  She stumbled against a chair, reached up for the air. Pawn raised his club, and Nanette—grabbed the root. She pulled herself up through the air, and her torso vanished. The [Prophet] wavered.
10.32 (Pt. 2)  Two people sprawled into the [Palace of Fates]. Pawn. Nanette—kicking at him and finally getting loose as Pawn, disoriented, stumbled. But as he caught himself and stood, Visophecin saw a massive arm holding onto one of Pawn’s hands—and then there were three Antinium pulling through the door, each one clinging to their [Prophet].
10.32 (Pt. 2)  Even the Lucifen was lost for words as Pawn and two Soldiers—and that massive arm belonging to The One Saved—exited the door leading to the future. The [Prophet] caught himself as Nanette sprang upwards. He raised his club. She flowed away, body turning to water and surging forwards, spraying a jet of water at a shocked Asgra.
10.32 (Pt. 2)  Pawn’s head spun as Ishkr punched him. Instantly, every Painted Antinium whirled, but the [Prophet] just shook his head out.
10.32 (Pt. 2)  The [Prophet] stopped as another Antinium backflipped over his head. The Wyrm grabbed another and threw them, and Antinium went flying. He cast around, staggering, and realized Colfa was on her feet.
10.32 (Pt. 2)  The [Prophet] was staring at Rhisveri. The Duke wiped his nose.
10.32 (Pt. 2)  The silence from the [Prophet] was long and ominous, and the light took on a harsh, painful edge, so much so the other Painted Antinium shifted away from him. But at last, Pawn nodded.
10.32 (Pt. 2)  But the [Prophet] was right in front of her. She opened her eyes and met Root Mrsha’s and nodded.
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