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Chapter 4.33

Most mentioned character
77 mentions
Most mentioned class
6 mentions
Most mentioned skill
2 mentions
Most mentioned spell
2 mentions
Most mentioned location
10 mentions

Mentions

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Name Text
Terandria
It was said that of the five continents, Terandria was the wealthiest, the safest, and the most advanced place to live in the entire world. And that was true. But only if you averaged things out.
Terandria
Wealthiest? Terandria might be second place to Baleros, where the riches of the jungle and the companies turned blood into gold, or third if you debated the relative size of Izril and compared the three populations of Gnoll, Drake, and Humans to the smaller Terandrian continent. However, it was certainly a rich place, and fewer people died for its wealth.
Baleros
Wealthiest? Terandria might be second place to Baleros, where the riches of the jungle and the companies turned blood into gold, or third if you debated the relative size of Izril and compared the three populations of Gnoll, Drake, and Humans to the smaller Terandrian continent. However, it was certainly a rich place, and fewer people died for its wealth.
Izril
Wealthiest? Terandria might be second place to Baleros, where the riches of the jungle and the companies turned blood into gold, or third if you debated the relative size of Izril and compared the three populations of Gnoll, Drake, and Humans to the smaller Terandrian continent. However, it was certainly a rich place, and fewer people died for its wealth.
Terandria
As for advanced—in magic and technology, Terandria boasted the sole gathering of Dwarf-kind, and thus exported steel and metals far stronger than that. And its strong ties to Wistram meant that mages frequented its shores. However…one could say the same of Baleros and Rhir, whose militaries boasted the most ancient artifacts and highest-level craftspeople.
Baleros
As for advanced—in magic and technology, Terandria boasted the sole gathering of Dwarf-kind, and thus exported steel and metals far stronger than that. And its strong ties to Wistram meant that mages frequented its shores. However…one could say the same of Baleros and Rhir, whose militaries boasted the most ancient artifacts and highest-level craftspeople.
Rhir
As for advanced—in magic and technology, Terandria boasted the sole gathering of Dwarf-kind, and thus exported steel and metals far stronger than that. And its strong ties to Wistram meant that mages frequented its shores. However…one could say the same of Baleros and Rhir, whose militaries boasted the most ancient artifacts and highest-level craftspeople.
Terandria
But safest. Yes, Terandria could call itself safe. Wars were endemic to this world and Terandria had its fair share. But in Terandria, there were rules. Wars were begun and ended with signed declarations, laws against slaughtering civilians and non-combatants were enforced by all nations. And since the populations of each nation were largely Human, they seldom wiped each other out.
Terandria
But safest. Yes, Terandria could call itself safe. Wars were endemic to this world and Terandria had its fair share. But in Terandria, there were rules. Wars were begun and ended with signed declarations, laws against slaughtering civilians and non-combatants were enforced by all nations. And since the populations of each nation were largely Human, they seldom wiped each other out.
Terandria
But safest. Yes, Terandria could call itself safe. Wars were endemic to this world and Terandria had its fair share. But in Terandria, there were rules. Wars were begun and ended with signed declarations, laws against slaughtering civilians and non-combatants were enforced by all nations. And since the populations of each nation were largely Human, they seldom wiped each other out.
Terandria
It was a subject of mockery in other countries across the world. Terandrians were cowards, it was said. The fat, bickering rulers of each nation would roll over when poked with an ink-stained quill. And perhaps it was true that Terandria had grown too political, that it fought with words and poisoned drinks more than actual soldiers and armies. Perhaps they had grown soft.
Lyonette du Marquin
But Lyonette missed her home, all the same. Sometimes. She remembered why she hated it, but she also remembered that she had never seen a dead body before leaving. Not once. She was too delicate as a [Princess] to look upon a poisoned uncle’s face, or go to the funeral of an esteemed [Knight]. And death didn’t intrude in her old life. Terandria was safe. Genteel.
[Princess]
But Lyonette missed her home, all the same. Sometimes. She remembered why she hated it, but she also remembered that she had never seen a dead body before leaving. Not once. She was too delicate as a [Princess] to look upon a poisoned uncle’s face, or go to the funeral of an esteemed [Knight]. And death didn’t intrude in her old life. Terandria was safe. Genteel.
[Knight]
But Lyonette missed her home, all the same. Sometimes. She remembered why she hated it, but she also remembered that she had never seen a dead body before leaving. Not once. She was too delicate as a [Princess] to look upon a poisoned uncle’s face, or go to the funeral of an esteemed [Knight]. And death didn’t intrude in her old life. Terandria was safe. Genteel.
Terandria
But Lyonette missed her home, all the same. Sometimes. She remembered why she hated it, but she also remembered that she had never seen a dead body before leaving. Not once. She was too delicate as a [Princess] to look upon a poisoned uncle’s face, or go to the funeral of an esteemed [Knight]. And death didn’t intrude in her old life. Terandria was safe. Genteel.
Izril
On Izril, even Gold-rank adventurers could die. Good, innocent Gnolls could die. Brunkr, someone Lyonette had feared, someone she’d barely known, but begun to like—could die without any reason. And his killer would get away.
Brunkr
On Izril, even Gold-rank adventurers could die. Good, innocent Gnolls could die. Brunkr, someone Lyonette had feared, someone she’d barely known, but begun to like—could die without any reason. And his killer would get away.
Lyonette du Marquin
On Izril, even Gold-rank adventurers could die. Good, innocent Gnolls could die. Brunkr, someone Lyonette had feared, someone she’d barely known, but begun to like—could die without any reason. And his killer would get away.
Izril
People died on Izril. And when they did, they tore holes out of Lyonette’s heart.
Lyonette du Marquin
People died on Izril. And when they did, they tore holes out of Lyonette’s heart.
Lyonette du Marquin
Morning. Lyonette woke up and felt like the sky had fallen. She stared up at the ceiling of her room dully, too tired to get up and start her usual routine. What was the point?
Ryoka Griffin
She only moved when she noticed two things. First, was that Ryoka was gone. Yes, she remembered. But it was still another empty space where it should have been filled.
Mrsha
The second thing was that Mrsha was missing. That made Lyonette sit up. She dressed herself quickly and hurried downstairs. She found Mrsha in the common room to her intense relief.
Lyonette du Marquin
The second thing was that Mrsha was missing. That made Lyonette sit up. She dressed herself quickly and hurried downstairs. She found Mrsha in the common room to her intense relief.
Mrsha
The second thing was that Mrsha was missing. That made Lyonette sit up. She dressed herself quickly and hurried downstairs. She found Mrsha in the common room to her intense relief.