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Chapter 7.22 D 

Word count: 23602
Released on: May 10, 2020, 2:10 a.m.
Last edited: March 16, 2023, 6:17 p.m.
Book: Unreleased (99)
Most mentioned character
456 mentions
Most mentioned class
61 mentions
Most mentioned skill
4 mentions
Most mentioned spell
2 mentions
Most mentioned location
24 mentions

Mentions

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The High Passes were one. The Last Tide and the end of the world, another. The ocean depths were uncharted, even by the Drowned Folk.
The High Passes were one. The Last Tide and the end of the world, another. The ocean depths were uncharted, even by the Drowned Folk.
Zeikhal, Chandrar’s great desert, had not always been there. Nor had the growing Bloodfields. But if the Bloodfields was a growing mystery, however dark—there were other places.
Zeikhal, Chandrar’s great desert, had not always been there. Nor had the growing Bloodfields. But if the Bloodfields was a growing mystery, however dark—there were other places.
Zeikhal, Chandrar’s great desert, had not always been there. Nor had the growing Bloodfields. But if the Bloodfields was a growing mystery, however dark—there were other places.
Magic prompted growth. Evolution that nature unaided could have never aspired to. And change sometimes engulfed an area after magical cataclysm, creating another biome at speeds that would have astounded any [Biologist]. And in Baleros—they knew of one such place as The Dyed Lands of Seequal.
Magic prompted growth. Evolution that nature unaided could have never aspired to. And change sometimes engulfed an area after magical cataclysm, creating another biome at speeds that would have astounded any [Biologist]. And in Baleros—they knew of one such place as The Dyed Lands of Seequal.
Magic prompted growth. Evolution that nature unaided could have never aspired to. And change sometimes engulfed an area after magical cataclysm, creating another biome at speeds that would have astounded any [Biologist]. And in Baleros—they knew of one such place as The Dyed Lands of Seequal.
Once, Seequal had been a prosperous nation. But during the Selphid Empire, the Lizardfolk nation had come under attack. Rather than surrender, their greatest [Mages] had attempted to cast an experimental spell as armies marched on their capital.
The result? Magical devastation for hundreds of miles. Both army and nation had been wiped out. But the rampant magic had provoked the natural wildlife to adapt or die. And so—The Dyed Lands had come into existence.
Thousands of years later, it was, like the Bloodfields, an encroaching land on the ‘normal’ jungles and animals. A wild place, full of highly-charged magical plants and animals. A place of wonder.
And of course, terrible danger. The kind that had eaten entire armies who had tried to burn The Dyed Lands and establish control. Now, only a few people made their homes there. [Hunters] and [Alchemists] and [Gatherers], looking for new and rare ingredients—Saliss of Lights himself bought the immortal Ske-eel’s liquid at a premium for his potions. There was a fortune to be made if you had the wits or courage.
And of course, terrible danger. The kind that had eaten entire armies who had tried to burn The Dyed Lands and establish control. Now, only a few people made their homes there. [Hunters] and [Alchemists] and [Gatherers], looking for new and rare ingredients—Saliss of Lights himself bought the immortal Ske-eel’s liquid at a premium for his potions. There was a fortune to be made if you had the wits or courage.
And of course, terrible danger. The kind that had eaten entire armies who had tried to burn The Dyed Lands and establish control. Now, only a few people made their homes there. [Hunters] and [Alchemists] and [Gatherers], looking for new and rare ingredients—Saliss of Lights himself bought the immortal Ske-eel’s liquid at a premium for his potions. There was a fortune to be made if you had the wits or courage.
And of course, terrible danger. The kind that had eaten entire armies who had tried to burn The Dyed Lands and establish control. Now, only a few people made their homes there. [Hunters] and [Alchemists] and [Gatherers], looking for new and rare ingredients—Saliss of Lights himself bought the immortal Ske-eel’s liquid at a premium for his potions. There was a fortune to be made if you had the wits or courage.
And of course, terrible danger. The kind that had eaten entire armies who had tried to burn The Dyed Lands and establish control. Now, only a few people made their homes there. [Hunters] and [Alchemists] and [Gatherers], looking for new and rare ingredients—Saliss of Lights himself bought the immortal Ske-eel’s liquid at a premium for his potions. There was a fortune to be made if you had the wits or courage.
But most kept far from The Dyed Lands. It was a kind of death. If you weren’t eaten by the swarms of flying midges who would devour you piece by piece, or ran afoul of one of the giant apex predators, like the teleporting cavernous maws or stumbled into a field of plants whose poison no [Healer] had ever seen before—why would you live there?
But most kept far from The Dyed Lands. It was a kind of death. If you weren’t eaten by the swarms of flying midges who would devour you piece by piece, or ran afoul of one of the giant apex predators, like the teleporting cavernous maws or stumbled into a field of plants whose poison no [Healer] had ever seen before—why would you live there?
Perhaps if you loved adventure. Or perhaps—if you had no choice. A young man had come to The Dyed Lands. And he had lived there.
He was an explorer. No—not just an explorer. An [Explorer]. From Earth. He had set up a camp fifty miles into The Dyed Lands and ventured forth after wandering into the maze of a biome. He had tried to catalogue the natural landscape. Experimented; found what was good to eat and what was poison. Set traps, hunted for food and other resources.
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