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Esthelm

Total mentions
598 mentions
First mentioned in chapter
Last mentioned in chapter

Mentions

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Chapter Text
1.11 “Well, I can’t leave the desk, but I can give you some directions. No wonder you were lost—you can’t read any of the signs, can you? Your people normally stick to the north; Esthelm’s as far as most get. What brings you out so far? Oh, and what are you looking for?”
1.27 R “—But you truly aren’t from Izril, Miss Ryoka. The north has a strained relationship with the south, which I think you should bear in mind if ever you go past Esthelm and deliver to a Drake city. Not that there’s anywhere safe but Liscor. Unless the Bloodfields have opened up, Ressa?”
1.37 “The Bloodfields run? It’s not something I’d do often, but I have a bunch of ore from Esthelm and Invrisil’s latest fads. It’ll be gold for copper—if the Bloodfields are quiet. I’m bound straight for either Hectval to unload the ore or, if they don’t want what I’m selling, Pallass’ steelworks.”
1.40 R Hm. Let’s see. I’ve ditched Fals and the rest of the jackasses that call themselves Runners. That’s a good first step. Now, Celum is a ways away from the High Passes. Only two cities are actually in the High Passes, Esthelm and Liscor, although they’re in the safe route with roads and far fewer monsters, not the untamed wilds.
1.44 R “They’re all out of the city. Calruz came by and gathered all the members. Apparently, they’re going to Esthelm to prepare to enter the ruins in Liscor.”
1.44 R “I mean, I’ve got stuff to do. Look, you said Ceria’s in Esthelm, right? Where’s that?”
1.44 R “But all the way to Esthelm. That’s a far…”
1.44 R The Runner girl thought about what Persua’s reaction to the day’s events would be. Not to mention the local Adventurer’s Guild. They would not be happy to learn one of their own had been beaten by a civilian, let alone a Runner. Garia shuddered and thought that maybe she would take a few long distance requests this week. Probably towards Esthelm, but at the very least away from Celum.
1.45 Ryoka sat in a small room in the Adventurer’s Guild in Esthelm and waited as the half-Elven mage got ready in front of her.
1.47 R The cafeteria is essentially one far wall with a noisy kitchen partially exposed to the room and a long counter where adventurers can pay for food without having to make their way to an inn. The Adventurer’s Guild in Esthelm is even big enough to have quite a few rooms for rent like the one Ceria was staying in. I suppose it all makes sense—you can earn even more money feeding the people who kill monsters for you.
1.48 R When Garia arrived in Esthelm just before midday, she saw the commotion outside the Adventurer’s Guild before she’d even dropped off her delivery.
1.48 R The adventurers in Esthelm were nothing if not admiring of someone with spirit. Half of them egged Ryoka on, laughing and cheering as she advanced on Yvlon while the other half bet whether she’d even manage to strike the other woman’s face.
1.48 R Running away. And oh—but in the grief, in her self-destructive wake, her friends, if she had any, were waiting for her to return. But another group, a trio, followed Ryoka out of Esthelm, jogging onwards with no forgiveness or sympathy in their hearts. 
1.54 “She was in Esthelm just two days ago!”
1.55 R A blind rush forwards, and a goal in the back of her mind. Three days. Three days of running since Esthelm. Or—four?
1.61 “…She probably doesn’t matter at all. It’s simply how that creature works. He will eliminate every living being in the area and surround the city with his army. He senses her, no doubt, and wishes to eliminate any possible threat. Or perhaps it is fleeing east then north, towards Esthelm, to minimize the risk to itself.”
2.08 “Most of the City Runners do a short run from city-to-city around here. From Celers to Remendia, Ocre, Celum, and even down to Esthelm, but almost never to Liscor.”
2.15 “Liscor, huh? That’s a ways, but the Runner’s Guild in Esthelm might have a few requests going down that way. More if they know someone’s willing to do the route often.”
2.31 “Well then, until we either decide to call out some people from Esthelm or pick up a spade ourselves, I think we’re stuck here. Come on, sit back and have a pint.”
2.32 H “I have dealt with Drakes and Gnolls; they don’t trust humans. Given that we are almost all human, or have human heritage, we will find better employment north of here. In Esthelm, perhaps.”
2.33 “With all the adventurers around, we might get one or two good jobs, but steady work will be stuff like standing guard at night or killing pests. Even if we go north to Esthelm—and that will take coin we don’t have yet—it’s better if we start small. We need good equipment before we take on missions like fighting Mothbears.”
2.41 You’d never imagine it was just attacked a few weeks ago. While this place isn’t New York, it’s hardly a small town either. The city feels…well, it feels big. Populated. Liscor is bigger than Celum or Esthelm, despite being enclosed on all four sides by those massive walls*.
2.44 “I have quite a large variety of rare ingredients and I would be happy to assist you. Where did you come from? Esthelm? Wales? Further than that? I’m gratified that you chose my shop to visit first—I may not be the highest-level [Alchemist] in the region, but believe me, my experiments have already yielded several new innovations. I’ve got a wonderful new way to make smoke bags, and you won’t believe what I’ve developed for self-defense. True, the Watch banned me from using the stink potion anywhere in the city but—what type of alchemy did you say you practiced?”
2.48 Behind her, Esthelm burned.
2.48 “We just got a mage [Message]. A Goblin army just attacked Esthelm and burned it to the ground! Every member of the Watch is going to the walls and we’re rousing the militia just in case. I’d advise you to stay indoors until we’re sure where the Goblin army’s gone.”